We all know them, not everyone loves them: fairy tales. Stories, which merge reality and fantasy, provide space for creativity and also allow us to escape into worlds very similar to our own. The title Little Goody Two Shoes is in the same vein. However, what you can expect is not a happy love story, but rather a narrative adorned with mysterious characters and horror aspects that will hardly be seen twice. Below you will discover what the great strengths of the game are and why the start of the game is especially slow.
The scenes look fantastic.
© Square Enix Collective
The game’s story begins in the typical manner of a magical fairy tale. One day, the main character, Elise, finds a pair of red shoes buried in her garden and, of course, puts them on immediately. Additionally, a mysterious person named Rozenmarine appears, whom Elise takes care of and takes in. Otherwise, Elise lives her day to day life and helps the local villagers with her daily needs. Of course, this doesn’t happen without ulterior motives, as Elise needs the villagers’ money to buy bread or pretzels to replenish her energy and satisfy her hunger.
Both are attributes that gradually decrease as a result of daily tasks. Not only does this happen automatically throughout the day, but each task also tests Elise’s strength. These tasks are very entertaining and varied small mini-games, although in essence they offer very simple gameplay. In addition to these, Elise can also spend time with some villagers and experience events, with dates playing a special role. You have the opportunity to sacrifice time in your day to spend time with female characters, who can become little love stories. As heartfelt as these moments may be, Elise’s nocturnal excursions are equally terrifying.
What secrets are hidden in the town?
© Square Enix Collective
There he wanders through the surrounding forests with surreal creatures and environments, giving him an air of atmospheric horror. Above all, you’ll need to keep an eye on your energy bar, because monsters will lower it faster than you’d like. The on-screen death is definitely one of the recurring moments of the game, but it also adds enormous appeal. Since save points are well distributed overall, you’ll usually only have to replay smaller sections of the game. Not only do the nights offer all kinds of fears to experience, but there are also little puzzles to solve. These fit very well into the harmonious scenario and always demand a lot from you.
Now you can imagine what has been described as the basic build offered to you as a player. What you do with it is largely up to you. Some part-time jobs are impossible, since Elise needs food. It’s up to you to spend the remaining time on dates, earning more money, or doing other tasks. However, there is also the difficulty of the villagers starting to ask questions and you want to draw as little attention as possible so that they don’t suspect that something is wrong with you. You’ll then see one of the game’s ten different endings faster than you’d like.
An impressive mix of genres.
The overall package of daily tasks and night excursions is tremendously captivating, so I would like to highlight at this point the special nature of the game. Once you have embarked on the adventure, it is difficult to get out of it again. Only the beginning of the game is very slow due to the long conversations and explanations, so I really had to try hard because already before my test I discovered that in essence there is a great game. If you get past this point, you will definitely love Elise’s story.
Another big obstacle, however, is the on-screen text in English. Some of them are not easy to understand with basic knowledge, so some interesting dialogues slip through the cracks. Otherwise, we cannot complain about the technical implementation, which is especially impressive in the big scenes. If these small and large critical points do not bother you, you will have an adventure of about ten hours long, which will be able to keep you glued to the screen for longer thanks to the different endings.